AI Insights · Timothy · April 2022
Top 5 Snake Games on iOS in Switzerland - Q1 2022
In Q1 2022, the top 5 snake games on iOS in Switzerland showed varied performance in downloads, revenue, and active users. Data provided by Sensor Tower.
During the first quarter of 2022, the top 5 snake games on iOS in Switzerland exhibited diverse performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each game fared, with data sourced from Sensor Tower.
Snake Rivals - io Snakes Games from Supersolid Ltd saw a fluctuating trend in weekly revenue, peaking at approximately $245 in late January and ending the quarter with $238 in the final week of March. The game experienced significant spikes in weekly downloads, notably reaching 818 in the week of January 24 and 678 in the last week of March. Active users peaked at 1420 in January before stabilizing, closing the quarter with 1000 active users.
Little Big Snake by LittleBigSnake, Inc showed a varied revenue pattern, with a high of $223 in the third week of March. Downloads remained relatively low throughout the quarter, peaking at 32 in mid-January. Active users were consistent, maintaining a steady range between 39 and 74 throughout the quarter.
Snake.io - Fun Online Snake from Kooapps demonstrated robust weekly downloads, consistently exceeding 1K, with a peak of 2816 in mid-January. The game’s revenue showed a stable trend, with minor fluctuations, ending the quarter at around $110. Active users remained strong, consistently above 12K, peaking at 14624 in January.
Worm.io - Snake & Worm IO Game by Quyen Doan had modest weekly downloads, peaking at 78 in mid-January, and saw occasional revenue spikes, notably $221 in late February. Active users maintained a steady range, fluctuating between 55 and 85 throughout the quarter.
Lastly, WormsZone.io - Hungry Snake from Azur Interactive Games Limited showed varied performance with downloads peaking at 386 in late February and revenue reaching a high of $71 in the same period. Active users remained relatively stable, with a notable peak of 1690 in late February, before ending the quarter with around 1090 users.
For more detailed insights and data, visit Sensor Tower.